Ok so I got an idea to start doing beat making videos since I am a music producer and have been making music for many many years! These videos will be a window into my production workflow so you can see how I do it. I use Propellerhead’s Reason rewired to FL Studio to make my beats. You may wonder why I do it like that. Well it’s pretty simple I like FL Studio’s DAW capabilities and the many possibilities for wicked drum patterns. Also I like to use Reason because I just like how the synths sound and I love to create my own sounds with them. That is a big part of my signature sound. Ok enough blabbering watch beat making video #1 below and leave me some feedback.
If watching a 34 minute beat making video makes you cringe then lucky for you I also uploaded a short version. Watch it below.
I’m not that big of a fan of Brotha Lynch Hung but I do have major respect for him for being a forefather of the horrorcore rap genre and is still pushing out that evil shit. Anyway he dropped a music video for “Krocadil” and I actually dig this song. The beat has that horror movie feel to it and the hook is dope! Check it out below and judge for yourself.
Kevin Danell Mann (born January 10, 1971), better known by his stage name Brotha Lynch Hung, is an American rapper and record producer from Sacramento, California. Since the release of his debut album 24 Deep in 1993, Brotha Lynch Hung has sold 1.4 million CDs independently, and has been described as an innovator of horrorcore and one of the forefathers of the genre.
This trailer for the upcoming Elder Scrolls Online game is so damn epic it gives me chills. I would watch a movie of this if they made it forget about the game. Check it out below.
The Elder Scrolls Online is an upcoming massively multiplayer role-playing video game developed by ZeniMax Online Studios, to be released in 2013. It is a part of The Elder Scrolls video game franchise, of which it is the first open-ended multiplayer installment. It was announced on May 3, 2012, in an exclusive reveal by Game Informer and formally revealed in the same month’s issue of the magazine.
The Elder Scrolls Online has been in development for 5 years prior to its announcement in May 2012. It is the first project for ZeniMax Online Studios, which was formed in 2007. Matt Firor, studio lead at Zenimax Online, is also the director of The Elder Scrolls Online.
While rumors of a massively multiplayer Elder Scrolls game existed for years, accurate information about the game and its imminent May 2012 announcement was leaked in March 2012 to online publication Tom’s Guide by an anonymous industry source. According to the leak, the game was scheduled to be shown at E3 2012 in June (which it was) and Quakecon 2012 in August. The current release date is 2013.
Published November 8, 2012, Bethesda released a video on YouTube called “An Introduction to The Elder Scrolls Online”, in which the game’s developers talk about the game’s content and how it was made.
On January 22, 2013, Beta sign ups for The Elder Scrolls Online began.
Stumbled across this trailer for an upcoming horror movie “The ABCs of Death” and I can say that I don’t think I have been as excited for a movie like this in a long time! It looks absolutely fantastic and epicly awesome! Watch the trailer below.
The ABCs of Death is a 2012 American anthology horror film produced by Ant Timpson and Tim League. It contains 26 different shorts, each by different directors spanning fifteen countries. It premiered at the 2012 Toronto International Film Festival.
The film is divided into twenty-six individual chapters, each helmed by a different director assigned a letter of the alphabet. The directors were then given free rein in choosing a word to create a story involving death. The varieties of death range from accidents to murders.
The ABCs of Death animated gif
I made this from a portion of the trailer that shows some pretty awesome claymation.
As you may or may not know I am the curator of music over at GiveMusicTo.Us. What that means is I go through many many submissions and pick what I think is feature material. Here are three underground hip hop music videos that I think you will enjoy!
I have been following the awesome news about the self driving Google cars since I would hope to see this day in my lifetime. I can’t help but to think about movies like Demolition Man with the self driving cars when I see stuff like this. This is a huge step forward in my opinion! Check out the videos below.
Take a look inside Google’s driverless car
Here is a video that shows a more in depth look into the technology behind the car.
“The Google Driverless Car is a project by Google that involves developing technology for driverless cars. The project is currently being led by Google engineer Sebastian Thrun, director of the Stanford Artificial Intelligence Laboratory and co-inventor of Google Street View.”
Oh yeah a brand new Counter Strike! Actually it looks like it’s going to be exactly like the old version just updated with better graphics and more features (hopefully). Below is the official trailer for “Counter Strike: Global Offensive” an upcoming first person shooter video game.
The name is Bond James Bond! I’ve been into the 007 games ever since the classic Goldeneye came out for the N64! The latest installment is called 007 Legends and I have included the official trailer for it below.
007 Legends game information
007 Legends is an upcoming action-adventure video game that is currently being developed by Eurocom for Microsoft Windows, PlayStation 3 and Xbox 360, and is due to be released in October 2012.
The game, which is being developed to coincide with the fiftieth anniversary of the James Bond film franchise will incorporate the stories of six Bond films, retelling them with an over-arching narrative that ties them together. At the official announcement of the game on 18 April 2012, publisher Activision did not comment on which films would be remade in the game, but admitted that the upcoming Skyfall will serve as the final portion of the game. Moonraker was revealed to be the first mission of the game, while the second mission will be based on the film On Her Majesty’s Secret Service. Missions three and four have been revealed on August 14th, and they are Licence to Kill and Die Another Day.
Bruce Feirstein, who wrote three films and four games in the James Bond universe, also wrote the screenplay along with Rob Matthews, who specially works for Eurocom. Daniel Craig will voice Bond throughout the game, while the single player will also feature an XP and leveling system.
A ton of stuff for anyone that is looking forward to the upcoming video game Borderlands 2.
Borderlands 2 is an upcoming first-person shooter with role-playing elements and the sequel to 2009’s Borderlands. It is currently under development by Gearbox Software for the Microsoft Windows, PlayStation 3 and Xbox 360 platforms.
Borderlands 2 builds upon the gameplay elements introduced in its predecessor. It is a first-person shooter that includes character-building elements found in role-playing games, leading Gearbox to call the game a “role-playing shooter.” At the start of the game, players select one of four new characters, each with a unique special skill and with proficiencies with certain weapons. From then on, players take on quests assigned through non-player characters or from bounty boards, each typically rewarding the player with experience points, money, and sometimes a reward item. Players earn experience by killing foes and completing in-game challenges (such as getting a certain number of kills using a specific type of weapon). As they gain levels from experience growth, players can then allocate skill points into a skill tree that features three distinct specializations of the base character.
Returning gameplay features from the first game will include the 3-branch skill trees, class-mods, and four-player online cooperative modes. New features include a more expansive and customizable weapons system, reworked four-seat drift-able vehicles and vehicle physics elements, and dynamic quest systems. For example, taking too much time to save a friend in a quest may result in their death and the failure of the quest, which will affect the story as the player progresses. Technically, the game world will be all connected, rather than loadable levels for each region, allowing accurate viewing of the entire world from a given point rather than the first game’s premade “Skybox.”
In addition, the AI system has been reworked for the game. Non-enemies will populate the game world more often and will travel around different locations depending on the time. Enemy AI will encourage teamwork, such as flanking, as well as taking cover when wounded, though lower level enemies like Psychos will still embrace the mentality of, “Wow that’s a gun! I want my face in front of it,” according to Gearbox VP Steve Gibson. Shooting enemies will stun or cripple them depending on where they are shot. For a change, enemies will be intelligent enough to climb and traverse difficult terrain to pursue the player. Enemies will also be able to interact with each other. For example, certain enemies can heal their teammates, boost their shields for defense, or use them as shields to protect themselves.
More Borderlands 2 related stuff you might be interested in